Star Citizen - friend or foe - vote of no confidence

You can't teach creativity: one of the real problems of the game's industry is it hones its Game Designers in its Quality Assurance or QA departments. Now, some say this is a really good thing as, "The future designer gets to see how a game works (or doesn't work) from his first day in the office."

Sure, it does, but that doesn't make that future employee a good game designer: hard working he may be but style and content-wise he'll tend to be derivative and complacent. Mostly, he'll do 'just enough to make the game work'. That is, after all, what his industry training has taught him; pizza after pizza... you don't ask car mechanics how executive cars should look and feel; they fix them when they break.

But what are they fixing?

Star Citizen, for example, it has NO IDEA WHAT IT IS after six years of game development. Why? Chris Roberts has all this stuff in his head and vaguely describes this stuff as 'the best damn space sim ever'…

Trailer - Cage - Mandy

it's been a while since I intentionally went out of my way to watch a Nicholas Cage film (might have been NEXT, the nearly-decent Philip K Dick adaptation) but I think I'm'a gonn' get ma Caaaaaaage on fer this'un.

MANDY, I mean what-the-unholy redlit essence of sulphur, dear baphomet-sophia!

Maths is screwed - zero and infinity - what base ten really looks like

Zero and Infinity, you find books written on these topics in all good book shops.

Look at my hands, that's base ten that is, and I'm going to count. My thumb is one, then the four fingers of that hand. Then the thumb and four fingers of the other hand. Here's how base ten 'should look' without zero and infinity messing up the beautiful equation.

I II III IV V VI VII XIII IX X ... this is a counting example from Roman times showing how 'ten' wasn't always represented as the start-number of the second zero-series row. It used to mean 'we've got to the end of our fingers on the first base-ten series'. We needs another pair of hands...

The next row of base ten is:

XI XII XIII XIV XV XVI XVII XVIII XIX XX ... the double-x means we've come to the end of using our two pairs of hands.

The ZERO was invented by Brahmagupta back in the sixth century. And it's not a number. It's a concept. The concept of 'having nothing'. You can'…

Bosnian Pyramid Complex - sure, it's a hoax - move on...

Image that we've got rid of the sensationalist naysayers and grant-funded academicians, here's the latest presentation of evidence suggesting that the Bosnian Pyramids Complex (Sun, Moon, Earth & Dragon) is more than a little like the Teotihuacan complex of pyramids just outside of Mexico City. And made of very modern concrete, dating from 24,000 to 12,000 BC...

It's interesting stuff. Let's see where this goes if/when they scrape off the whole area...

Japanese MMA - Tenshin Nasukawa - kick ass kid

I don't normally do 'sports' on the Free Planet blog, but I always respect karate kids who are this fucking hardcore that they can switch style and dominate their newly chosen sport with consummate ease.

From Japan, this kid's like the Mozart of the kickboxing ring with an amateur record of 99-5 by the age of 18, Tenshin Nasukawa has recently been kickin' ass on the MMA circuit. One to watch. For sure...

...despite his MMA-groundwork needing a bit of spit and polish. ;)

Ancient History - The future has already happened - Rewriting our past.

in this charmingly cogent video gently narrated by Barry Fitzgerald the topic of THE MISDIRECTION OF OUR HISTORY is discussed. This Misdirection, Barry insists is reinforced by those who report upon our history, write our history books and teach our children what's supposed to have happened.

Barry takes his cue from the work of Silvie Ivanova who has put out many Ancient History videos through her hypnotic NEW EARTH youtube channel, several of which I've already featured here on the Free Planet blog.